Well i tried converting this to Lua5 and failed in total...
could someone help me out here?
BotName = "Quiz"
ScriptVersion = "v2.2"
BotVersion = BotName.." "..ScriptVersion
-- This file is not needed it will be created if it not exists
strTrivScoreFile = "TriviaScores.dat"
-- This file is needed unless you want to run a Trivia with only two questions ;)
strDefTrivFile = "trivia.dat"
strTrivFile = strDefTrivFile
strQFile = "Questions.dat"
-- This char will be the global separator? (Make it one that is not used in nicknames nor questions ;)
strGSep = "*"
-- This char is used to mask the unrevealed chars
strCMask = "?"
-- Default startup mode of Trivia!
lngDefMode = 2 -- (0 = game is played in chat!, 1 = game is played in chat but questions only show for players, 2 = game is played in pm with players)
lngMode = lngDefMode
-- Max number of questions to show when a Operator ask to see list Questions 0 = 0, -1 = Disabled
lngMaxShowList = 5
-- Max no of Hints per word, and always hit on a hidden char
lngMaxHints = 4
boolHintAlwaysHitHidden = nil -- (nil = off, 1 = on)
-- How much time before a question end. Time in Trivia is measured in 15 seconds, 1 = 15 seconds, 2 = 30 seconds etc!
-- Rest is how long to rest after a question is solved depening on when the word is solved in the Timer loop it is ?15 secs to the setting!
lngMaxTime = 8 -- (Needs to be a multiple of 4 i.e. 4 / 8 / 12 / 16)
lngRestTime = 2
lngHintTime = lngMaxTime / 4
-- How often should the bot autosave the scores
boolAutoSaveScores = 1 -- (nil = off, 1 = on)
countSaveTurns = 1 -- After how many questions should the scores be saved
-- Should bot reveal the correct answer once time is up?
boolRevealAnswer = 1 -- (nil = off, 1 = on)
-- Should the bot display what guess made the word become a little clearer if played in PM!
boolShowGuessesInPM = 1 -- (nil = off, 1 = on)
-- Should the bot Auto Reveal Hints?
boolAutoHint = 1 -- (nil = off, 1 = on)
-- Should the bot auto login every user on connect ?
boolAutoLogin = nil -- (nil = off, 1 = on)
-- Do you want users to be able to add questions ? Operators can always add questions.
boolAddQuestion = 1 -- (nil = No, 1 = Yes)
-- TriggStart is what char the commands should begin with I use ! but you can use # or whatever
TriggStart = "#"
-- Theese are the different triggers I've tried to name them so that one easily understand what they do!
-- I include TriggStart and then the word within "" this word is not casesensitive!
JoinTrigg = TriggStart.."qmitmach"
PartTrigg = TriggStart.."qraus"
StartTrigg = TriggStart.."qstart"
StopTrigg = TriggStart.."qstop"
WordTrigg = TriggStart.."qwort"
QuizTrigg = TriggStart.."qfrage"
RestartTrigg = TriggStart.."qneustart"
PointTrigg = TriggStart.."qpunkte"
ScoreTrigg = TriggStart.."qergebnis"
PlayerTrigg = TriggStart.."qspieler"
QuestionsTrigg = TriggStart.."qfragen"
ReloadTrigg = TriggStart.."qneuladen"
HelpTrigg = TriggStart.."qhilfe"
ExtraHelpTrigg = TriggStart.."qhilfe+"
SaveTrigg = TriggStart.."qsicherergebnis"
LoadTrigg = TriggStart.."qladeergebnis"
ModeTrigg = TriggStart.."qmodus"
HintTrigg = TriggStart.."qtip"
TopTrigg = TriggStart.."qtopten"
AddTrigg = TriggStart.."qfragedazu"
bcount = 0
scount = 0
sQuestion = ""
sAnswer = ""
guessArray = {}
lngGuessmax = 0
playerArray = {}
pointArray = {}
lngWord = 0
lngPassed = 0
lngHinted = 0
strWord = ""
strQuestion = ""
strSolved = ""
strBanner = "Schreibe '"..StartTrigg.."' um den Quizzbot zu starten, '"..StopTrigg.."' um den Quizzbot anzuhalten, '"..JoinTrigg.."' um am Quizz teilzunehmen und '"..PartTrigg.."' um das Quizz zu verlassen."
strStart = "Quizzbot "..ScriptVersion.." gestartet! "..strBanner
strStopp = "Quizzbot "..ScriptVersion.." angehalten! "..strBanner
function Main()
frmHub:RegBot(BotName)
ReloadQuestions()
setlocale("swe")
LoadScores()
end
function NewUserConnected(curUser)
if (boolAutoLogin) then
if (not (playerArray[curUser.sName])) then
playerArray[curUser.sName] = 1
else
playerArray[curUser.sName] = nil
end
end
end
function OpConnected(curUser)
if (boolAutoLogin) then
if (not (playerArray[curUser.sName])) then
playerArray[curUser.sName] = 1
else
playerArray[curUser.sName] = nil
end
end
end
function UserDisconnected(curUser)
playerArray[curUser.sName] = nil
end
function OpDisconnected(curUser)
playerArray[curUser.sName] = nil
end
function DataArrival(curUser, data)
local boolPlaydata = nil
if (string.sub(data, 1, 1) == "<") then
data = string.sub(data, 1, (string.len(data) - 1))
if ((lngMode == 0) or (lngMode == 1)) then
boolPlaydata = 1
end
elseif (string.sub(data, 1, 4) == "$To:") then
data = string.sub(data, 1, (string.len(data) - 1))
local _, _, whoTo = string.find(data,"$To:%s+(%S+)")
if (whoTo == BotName) then
data = string.sub(data, (15 + string.len(BotName) + string.len(curUser.sName)))
if (lngMode == 2) then
boolPlaydata = 1
local _, _, chat = string.find(data, "%b<>%s(.+)")
SendChatToOthers(chat, curUser)
end
end
end
local _, _, firstWord = string.find(data, "%b<>%s+(%S+)")
if (firstWord ~= nil) then
if ((string.lower(firstWord) == string.lower(HelpTrigg)) or (string.lower(firstWord) == string.lower(ExtraHelpTrigg))) then
showHelp(curUser)
elseif (string.lower(firstWord) == string.lower(SaveTrigg)) then
if (curUser.bOperator) then
SaveScores(curUser)
end
elseif (string.lower(firstWord) == string.lower(LoadTrigg)) then
if (curUser.bOperator) then
LoadScores(curUser)
end
elseif (string.lower(firstWord) == string.lower(TopTrigg)) then
TopTen(user)
elseif (string.lower(firstWord) == string.lower(AddTrigg)) then
if (boolAddQuestion) then
s,e,sQuestion,sAnswer = string.find(data, "%b<>%s+%S+%s+(.+)#(.+)")
AddQuestion(curUser,sQuestion,sAnswer)
elseif (curUser.bOperator) then
s,e,sQuestion,sAnswer = string.find(data, "%b<>%s+%S+%s+(.+)#(.+)")
AddQuestion(curUser,sQuestion,sAnswer)
else
SendToPlayers("Fragen koennen jetzt nicht hinzugefuegt werden.")
end
elseif (string.lower(firstWord) == string.lower(ModeTrigg)) then
if (curUser.bOperator) then
local _, _, ModeDigit = string.find(data, "%b<>%s+%S+%s+(%d+)")
if (ModeDigit ~= nil) then
lngMode = tonumber(ModeDigit)
if (lngMode == 0) then
SendToPlayers("Quizz wird im Mainchat gespielt")
elseif (lngMode == 1) then
SendToPlayers("Quizz wird im Mainchat gespielt aber Fragen koennen nur Qiuzzer sehen")
elseif (lngMode == 2) then
SendToPlayers("Quizz wird ueber PM gespielt")
else
SendToPlayers("Falscher Modus gewaehlt, wurde auf Voreinstellung gesetzt")
lngMode = lngDefMode
end
end
end
elseif (string.lower(firstWord) == string.lower(JoinTrigg)) then
if (not (playerArray[curUser.sName])) then
playerArray[curUser.sName] = 1
SendToPlayers(curUser.sName.." ist nun Mitspieler!")
else curUser:SendPM(BotName, "Du bist schon Mitspieler. Es kann sein das Du automatisch eingeloggt wurdest.")
end
elseif (string.lower(firstWord) == string.lower(PartTrigg)) then
if (playerArray[curUser.sName]) then
SendToPlayers(curUser.sName.." ist nicht l?nger Mitspieler!")
playerArray[curUser.sName] = nil
end
elseif (string.lower(firstWord) == string.lower(RestartTrigg)) then
if (curUser.bOperator) then
SendToPlayers("Quizzbot neugestartet. Alle Punkte sind nun weg!")
SendToPlayers("Wenn Du jetzt speicherst wird der alte Punktestand ?berschrieben!")
pointArray = {}
StopQuiz(1)
end
elseif ((string.lower(firstWord) == string.lower(PointTrigg)) and (playerArray[curUser.sName])) then
if (pointArray[curUser.sName]) then
SendToPlayers(curUser.sName.." Du hast "..pointArray[curUser.sName].." Punkte!")
else
SendToPlayers(curUser.sName.." Du hast 0 Punkte!")
end
elseif ((string.lower(firstWord) == string.lower(HintTrigg)) and (playerArray[curUser.sName])) then
if ((lngWord ~= 0) and string.find(strSolved, strCMask, 1, plain)) then
if (lngHinted < lngMaxHints) then
for nn=1,bcount do
local lngRepChar = math.random(1, string.len(strWord))
while 1 do
if (boolHintAlwaysHitHidden) then
if (string.sub(strSolved, lngRepChar, lngRepChar) == strCMask) then
break
end
else
break
end
lngRepChar = math.random(1, string.len(strWord))
end
local strTurn = ""
for x=1, string.len(strWord) do
if (x == lngRepChar) then
strTurn = strTurn..string.sub(strWord, x, x)
else
strTurn = strTurn..string.sub(strSolved, x, x)
end
end
strSolved = strTurn
end
lngHinted = lngHinted + 1
lngHintTimeCount = lngHintTimeCount + lngHintTime
SendToPlayers("Hinweis: "..strSolved)
acount = ""
else
SendToPlayers("Alle Hinweise aufgebraucht!")
end
else
SendToPlayers("Kein Hinweis gebraucht!")
end
elseif ((string.lower(firstWord) == string.lower(ScoreTrigg)) and (playerArray[curUser.sName])) then
curUser:SendPM(BotName, "ERGEBNISSE:")
curUser:SendPM(BotName, "---------------------------------------------------------")
for index, value in pointArray do
curUser:SendPM(BotName, index.."'s Punkte: "..value)
end
curUser:SendPM(BotName, "---------------------------------------------------------")
elseif ((string.lower(firstWord) == string.lower(PlayerTrigg)) and (playerArray[curUser.sName])) then
curUser:SendPM(BotName, "SPIELER:")
curUser:SendPM(BotName, "---------------------------------------------------------")
for index, value in playerArray do
curUser:SendPM(BotName, index)
end
curUser:SendPM(BotName, "---------------------------------------------------------")
elseif (string.lower(firstWord) == string.lower(QuestionsTrigg)) then
if (curUser.bOperator) then
curUser:SendPM(BotName, "TOP "..lngMaxShowList.." FRAGEN:")
curUser:SendPM(BotName, "---------------------------------------------------------")
local lngShowMax = lngMaxShowList
for index, value in guessArray do
if (lngShowMax == 0) then
break
end
arrTmp = tokenize(guessArray[index], strGSep)
strTmp = arrTmp[1]
curUser:SendPM(BotName, "["..index.."] "..strTmp)
lngShowMax = lngShowMax - 1
end
curUser:SendPM(BotName, "Anzahl der Fragen: "..lngGuessmax)
curUser:SendPM(BotName, "---------------------------------------------------------")
curUser:SendPM(BotName, " ")
end
elseif (string.lower(firstWord) == string.lower(StartTrigg)) then
if (curUser.sName) then
if (lngWord == 0) then
playerArray[curUser.sName] = 1
SendToAll(BotName, strStart)
if (lngMode == 2) then
SendToPlayers(strStart)
end
StopQuiz(1)
else
SendToAll(BotName, "Da ist ein Quizz im gange, schreibe "..JoinTrigg.." um mitzuspielen!")
end
else
curUser:SendPM(BotName, "Nur Op's koennen das Quizz starten.")
end
elseif (string.lower(firstWord) == string.lower(StopTrigg)) then
if (curUser.user) then
HoldQuiz()
StopQuiz()
SendToAll(BotName, strStopp)
if (lngMode == 2) then
SendToPlayers(strStopp)
end
end
elseif (string.lower(firstWord) == string.lower(WordTrigg)) then
if ((lngWord ~= 0) and (playerArray[curUser.sName] == "Player")) then
SendToPlayers("Die derzeitige Frage ist: "..strSolved.." ("..string.len(strSolved)..")")
end
elseif (string.lower(firstWord) == string.lower(QuizTrigg)) then
if ((lngWord ~= 0) and (playerArray[curUser.sName])) then
SendToPlayers("Frage: "..strQuestion)
end
elseif (string.lower(firstWord) == string.lower(ReloadTrigg)) then
if (curUser.bOperator) then
local _, _, secondWord = string.find(data, "%b<>%s+%S+%s+(%S+)")
if (secondWord) then
handle = openfile(secondWord, "r")
if (handle) then
closefile(handle)
strTrivFile = secondWord
end
end
HoldQuiz()
ReloadQuestions()
end
else
if ((lngWord ~= 0) and (boolPlaydata)) then
if (playerArray[curUser.sName]) then
local msg = string.sub(data, (4 + string.len(curUser.sName)))
if (string.len(msg) >= string.len(strWord)) then
local boolDisc = nil
local strTurn = ""
if string.lower(msg) == string.lower(strWord) then
strTurn = strWord
boolDisc = 1
else
strTurn = strSolved
end
if (boolDisc) then
strSolved = strTurn
end
if (boolDisc) then
if (string.lower(msg) ~= string.lower(strWord)) then
SendToOthers(curUser, msg)
SendToPlayers("Die Antwort ist nun: "..strSolved)
end
end
if (string.lower(msg) == string.lower(strWord)) then
if (not (pointArray[curUser.sName])) then
pointArray[curUser.sName] = 0
end
if lngHinted == 3 then pointArray[curUser.sName] = pointArray[curUser.sName] + 1
elseif lngHinted == 2 then pointArray[curUser.sName] = pointArray[curUser.sName] + 2
elseif lngHinted == 1 then pointArray[curUser.sName] = pointArray[curUser.sName] + 3
else pointArray[curUser.sName] = pointArray[curUser.sName] + 4
end
SendToPlayers("Die Antwort war: "..strSolved)
SendToPlayers("Die Antwort wurde erraten von: "..curUser.sName)
SendToPlayers("Naechste Frage in "..(lngRestTime * 15).." (?15) Sekunden")
lngPassed = lngMaxTime
SendToPlayers(curUser.sName.."'s Punkte: "..pointArray[curUser.sName])
HoldQuiz()
end
end
end
end
end
end
end
function HoldQuiz()
strWord = ""
strQuestion = ""
strSolved = ""
end
function StopQuiz(restart)
lngWord = 0
lngPassed = 0
strWord = ""
strQuestion = ""
strSolved = ""
StopTimer()
if (restart) then
StartQuiz()
end
end
function StartQuiz()
lngWord = math.random(1, lngGuessmax)
QWarray = tokenize(guessArray[lngWord], strGSep)
strQuestion = QWarray[1]
strWord = QWarray[2]
strSolved = ""
for x=1, string.len(strWord) do
if (string.sub(strWord, x, x) == " ") then
strSolved = strSolved.." "
else
strSolved = strSolved..strCMask
end
end
lngPassed = 0
lngHinted = 0
lngHintTimeCount = lngHintTime
if string.len(strWord) < 4 then
bcount = math.random(1, 2)
elseif string.len(strWord) >= 4 and string.len(strWord) <= 9 then
bcount = math.random(1, 3)
elseif string.len(strWord) >= 9 and string.len(strWord) <= 20 then
bcount = math.random(2, 4)
else
bcount = math.random(3, 5)
end
SetTimer(15000)
StartTimer()
SendToPlayers("Frage: "..strQuestion)
SendToPlayers("Antwort: "..strSolved.." ("..string.len(strSolved)..")")
end
function OnTimer()
lngPassed = lngPassed + 1
if (lngPassed == lngMaxTime) then
scount = scount + 1
if scount == countSaveTurns then
local handle = openfile(strTrivScoreFile, "w")
for index, value in pointArray do
write(handle,index..strGSep..value.."\r\n")
end
closefile(handle)
scount = 0
end
if (boolRevealAnswer) then
SendToPlayers("Die Antwort war '"..strWord.."' und wurde nicht erraten!")
else
SendToPlayers("Die Antwort wurde nicht erraten!")
end
SendToPlayers("Naechste Frage in "..(lngRestTime * 15).." Sekunden")
HoldQuiz()
elseif (lngPassed >= (lngRestTime + lngMaxTime)) then
StopQuiz(1)
elseif (lngPassed == lngHintTimeCount) then
if (boolAutoHint) then
for nn=1,bcount do
local lngRepChar = math.random(1, string.len(strWord))
while 1 do
if (boolHintAlwaysHitHidden) then
if (string.sub(strSolved, lngRepChar, lngRepChar) == strCMask) then
break
end
else
break
end
lngRepChar = math.random(1, string.len(strWord))
end
local strTurn = ""
for x=1, string.len(strWord) do
if (x == lngRepChar) then
strTurn = strTurn..string.sub(strWord, x, x)
else
strTurn = strTurn..string.sub(strSolved, x, x)
end
end
strSolved = strTurn
end
lngHinted = lngHinted + 1
lngHintTimeCount = lngHintTimeCount + lngHintTime
SendToPlayers("Hinweis: "..strSolved)
end
end
end
function tokenize (inString,token)
_WORDS = {}
local matcher = "([^"..token.."]+)"
string.gsub(inString, matcher, function (w) table.insert(_WORDS,w) end)
return _WORDS
end
function ReloadQuestions()
guessArray = {}
lngGuessmax = 0
local boolRestart = nil
if (lngWord ~= 0) then
SendToPlayers("Lade Fragen neu, Quizz wird beendet!")
StopQuiz()
boolRestart = 1
end
handle = openfile(strTrivFile, "r")
if (handle) then
local line = read(handle)
while line do
if ((line ~= "") and (string.find(line, strGSep, 1, plain))) then
table.insert(guessArray, line)
lngGuessmax = lngGuessmax + 1
end
line = read(handle)
end
closefile(handle)
end
if (lngGuessmax < 1) then
guessArray = {
"The finest car there is?"..strGSep.."Honda CRX del Sol",
"Who brought you this TriviaBot"..strGSep.."Leon a.k.a. Don Leon"
}
lngGuessmax = 2
end
if (boolRestart) then
SendToPlayers("Lade Fragen neu, Quizz wird neugestartet! Derzeitige Anzahl der Fragen: "..lngGuessmax)
StartQuiz()
end
strTrivFile = strDefTrivFile
end
function SaveScores(curUser)
local handle = openfile(strTrivScoreFile, "w")
for index, value in pointArray do
write(handle,index..strGSep..value.."\r\n")
end
curUser:SendData(BotName,"Scores saved")
closefile(handle)
end
function LoadScores(curUser)
local handle = openfile(strTrivScoreFile, "r")
if (handle) then
local line = read(handle)
while line do
local arrTmp = tokenize(line, strGSep)
if ((arrTmp[1] ~= nil) and (arrTmp[2] ~= nil)) then
pointArray[arrTmp[1]] = tonumber(arrTmp[2])
end
line = read(handle)
end
SendToAll(BotName,"Ergebnisse geladen")
closefile(handle)
end
end
function AddQuestion(curUser, sQuestion, sAnswer)
local handle = openfile(strQFile, "a")
write(handle,"Vorgeschlagen von <"..curUser.sName.."> "..sQuestion..strGSep..sAnswer.."\r\n")
SendToPlayers(curUser.sName.." hat eine Frage hinzufefuegt "..sQuestion)
curUser:SendPM(BotName,curUser.sName.." Du gabst als Antwort "..sAnswer)
closefile(handle)
end
function SendToPlayers(msg)
if ((lngMode > 2) or (lngMode < 0)) then
lngMode = lngDefMode
end
if (lngMode == 0) then
SendToAll(BotName, msg)
elseif (lngMode == 1) then
for index, value in playerArray do
SendToNick(index, "<"..BotName.."> "..msg)
end
elseif (lngMode == 2) then
for index, value in playerArray do
SendPmToNick(index, BotName, msg)
end
end
end
function SendToOthers(msg, curUser)
if ((lngMode == 2) and (boolShowGuessesInPM)) then
for index, value in playerArray do
if (index ~= curUser.sName) then
SendPmToNick(index, BotName, "<"..curUser.sName.."> "..msg)
end
end
end
end
function SendChatToOthers(chat, curUser)
if (lngMode == 2) then
for index, value in playerArray do
if (index ~= curUser.sName) then
SendToNick(index, "$To: "..index.." From: "..BotName.." $<"..curUser.sName.."> "..chat)
end
end
end
end
function showHelp(curUser)
curUser:SendData(" ")
curUser:SendData(" "..BotVersion.." Befehle:")
curUser:SendData(" ")
if (lngMode == 0) then
curUser:SendData(" "..BotVersion.." spielt das Quizz nun im Mainchat")
elseif (lngMode == 1) then
curUser:SendData(" "..BotVersion.." spielt das Quizz nun versteckt im Mainchat")
else
curUser:SendData(" "..BotVersion.." spielt das Quizz nun als PM")
end
curUser:SendData(" "..HelpTrigg.." - Zeigt diese Hilfe")
curUser:SendData(" "..JoinTrigg.." - damit kannst Du am Quizz teilnehmen")
curUser:SendData(" "..PartTrigg.." - damit verlaesst Du das Quizz")
curUser:SendData(" "..WordTrigg.." - zeigt das derzeitig gesuchte Wort (Antwort)")
curUser:SendData(" "..QuizTrigg.." - zeigt die derzeitige Frage")
curUser:SendData(" "..PointTrigg.." - zeigt Deine Punkte")
curUser:SendData(" "..ScoreTrigg.." - zeigt die Ergebnisse von allen")
curUser:SendData(" "..PlayerTrigg.." - zeigt alle Spieler die am derzeitigen Quizz teilnehmen")
curUser:SendData(" "..HintTrigg.." - enthuellt einen Buchstaben in der derzeitigen Antwort")
curUser:SendData(" "..TopTrigg.." - zeigt die Top Ten Ergebnisse")
curUser:SendData(" "..AddTrigg.." - fuegt ein Frage zum Fragenfile hinzu. Schreibe die Frage und trenne die Antwort von der Frage mit einer #")
curUser:SendData(" BEISPIEL : qfrage Wie schnell fliegt ein Vogel?#keine Ahnung")
if (curUser.bOperator) then
curUser:SendData(" ")
curUser:SendData(" "..BotVersion.." Operator Befehle:")
curUser:SendData(" "..StopTrigg.." - Stoppt den Quizzbot")
curUser:SendData(" "..RestartTrigg.." - startet den Quizzbot neu, alle Ergebnisse werden zurueckgesetzt!")
curUser:SendData(" "..QuestionsTrigg.." - zeigt alle Fragen im derzeitigen Quizz")
curUser:SendData(" "..ReloadTrigg.." () - laedt die Fragen von "..strDefTrivFile)
curUser:SendData(" "..ModeTrigg.." - aendert den Spielmodus (0-2)!")
curUser:SendData(" "..SaveTrigg.." - speichert die Ergebnisse in "..strTrivScoreFile)
curUser:SendData(" "..LoadTrigg.." - laedt die Ergebnisse von "..strTrivScoreFile)
curUser:SendData(" "..StartTrigg.." - startet den Quizzbot und Du nimmst automatisch daran teil")
curUser:SendData(" ")
curUser:SendData(" "..BotVersion.." Modis:")
curUser:SendData(" ".."0 = gespielt wird im Mainchat!")
curUser:SendData(" ".."1 = gespielt wird im Mainchat aber die Fragen sind nur sichtbar fuer Mitspieler")
curUser:SendData(" ".."2 = gespielt wird komplett als PM")
end
end
function TopTen(user)
local index = {n=0}
table.foreach(pointArray, function(nick, score) table.insert(%index, nick) end)
local func = function(a, b) return %pointArray[a] > %pointArray[b] end
table.sort(index, func)
x = x or 40 if x > index.n then x = index.n end
local result = "\r\nTop "..x.." Quizz Ergebnisse in diesem Hub...\r\n Pos\t Score\t\t Nick\t\r\n"
for i = 1, x do result = result.."\r\n "..i..".\t"..pointArray[index[i]].."\t\t"..index[i] end
msg = result
SendToPlayers(msg)
end
I need that script too..
Why dont you just use hawks xsthetics? its allready converted to lua 5 and has other games in it aswell like - hangman / tic tac toe/ anagram. its a kool script my hub users love it!
1. because i dont need all the other stuff in there
2. and more important - My Users are German Speaking!
\scripts\trivia.lua:642: unexpected symbol near `%'
What problem? :(
QuoteOriginally posted by stageline
\scripts\trivia.lua:642: unexpected symbol near `%'
What problem? :(
because this trivia was for LUA 4 not Lua 5...just tried to convert and am still looking for a working version
hope it's going to be an lua 5 release of this bot soon
people in my hub nagging everyday since i upgraded the hub :)
Ok i've tried again to convert but only end up with this at the moment
Syntax ...ptx\scripts\trivia.lua5.lua:102: attempt to call global `setlocale' (a nil value)
This is Line 102
setlocale("swe")
what would i have to change that to? ger, ch also doesn't work (being a swiss hub)
os.setlocale("swe")
just add os.
thanks - now i have no errors anymore....and the bot doesn't do anything ;(
Perhaps someone could have a look at this and figure out whats wrong
Triv4lua5 No Error No Function :( (http://psycho-chihuahua.net/ptx/scripting/trivia-lua5.rar)
Please help, my users are bitching for it :D
ca u make u r lnk work i need ths script
http://ptxscriptdb.psycho-chihuahua.net/download.php?list.33 :D
try 1 of them
thnx i was looking for one like this no errors
hello i have a prob with triva questions...
i have questions but the layout is different so plz can u change it to this?
00 Movies: Alicia Silverstone - Starred In This Movie: *love's labour's lost
00 Movies: Anthony Hopkins - Starred In This Movie: *mission: impossible 2
00 Movies: Bruce Willis - Starred In This Movie: *the whole nine yards
00 Movies: Demi Moore - Starred In This Movie: *passion of mind
00 Movies: Drew Barrymore - Starred In This Movie: *titan a.e
00 Movies: George Clooney - Starred In This Movie: *the perfect storm
00 Movies: Hugh Grant - Starred In This Movie: *small time crooks
00 Movies: Jamie Lee Curtis - Starred In This Movie: *drowning mona
00 Movies: Julia Roberts - Starred In This Movie: *erin brockovich
00 Movies: Meg Ryan - Starred In This Movie: *hanging up
00 Movies: Neve Campbell - Starred In This Movie: *scream 3
00 Movies: Sally Field - Starred In This Movie: *where the heart is
00 Movies: Sandra Bullock - Starred In This Movie: *28 days
00 Movies: Sandra Bullock - Starred In This Movie: *gun shy
00 Movies: This Movie was Released on April 14 28 ---------- *days
00 Movies: This Movie was Released on April 14 American ---------- *psycho
00 Movies: This Movie was Released on April 14 Joe Gould's ---------- *secret
00 Movies: This Movie was Released on April 14 Keeping The ---------- *faith
00 Movies: This Movie was Released on April 14 Where The ---------- *money is
00 Movies: This Movie was Released on April 21 ---------- *gossip
00 Movies: This Movie was Released on April 21 ---------- *u-571
00 Movies: This Movie was Released on April 21 East Is ---------- *east
00 Movies: This Movie was Released on April 21 Love & ---------- *basketball
00 Movies: This Movie was Released on April 28 ---------- *committed
00 Movies: This Movie was Released on April 28 ---------- *frequency
00 Movies: This Movie was Released on April 28 ---------- *time code
00 Movies: This Movie was Released on April 28 The Big ---------- *kahuna
00 Movies: This Movie was Released on April 28 The Flintstones In Viva ---------- *rock vegas
00 Movies: This Movie was Released on April 28 The Virgin ---------- *suicides
00 Movies: This Movie was Released on April 28 Where The ---------- *heart is
00 Movies: This Movie was Released on April 5 Black And ---------- *white
00 Movies: This Movie was Released on April 7 Ready To ---------- *rumble
00 Movies: This Movie was Released on April 7 Return ---------- *to me
00 Movies: This Movie was Released on April 7 Rules of ---------- *engagement
00 Movies: This Movie was Released on August 11 Autumn in ---------- *new york
00 Movies: This Movie was Released on August 11 Bless the ---------- *child
00 Movies: This Movie was Released on August 11 Sunset ---------- *strip
00 Movies: This Movie was Released on August 11 The ---------- *replacements
00 Movies: This Movie was Released on August 18 Godzilla ---------- *2000
00 Movies: This Movie was Released on August 18 Steal ---------- *this movie!
00 Movies: This Movie was Released on August 18 The ---------- *cell
00 Movies: This Movie was Released on August 18 The Original Kings of ---------- *comedy
00 Movies: This Movie was Released on August 25 Bring ---------- *it on
00 Movies: This Movie was Released on August 25 Love & ---------- *sex
00 Movies: This Movie was Released on August 25 The ---------- *crew
00 Movies: This Movie was Released on August 25 The Art of ---------- *war
00 Movies: This Movie was Released on August 4 Coyote ---------- *ugly
00 Movies: This Movie was Released on August 4 Hollow ---------- *man
00 Movies: This Movie was Released on October 27 Book of Shadows: ---------- *blair witch 2
00 Movies: This Movie was Released on October 6 ---------- *girlfight
00 Movies: This Movie was Released on October 6 ---------- *tigerland
00 Movies: This Movie was Released on October 6 Digimon: ---------- *the movie
waiting for reply
can someone help plz????