-- Converted to Lua5.1 By Madman 09/11/06
BotName = "[ASOT]TRIVIA"
ScriptVersion = "v1.0"
BotVersion = BotName.." "..ScriptVersion
-- This file is not needed it will be created if it not exists
strTrivScoreFile = "TriviaScores.dat"
-- This file is needed unless you want to run a Trivia with only two questions ;)
strDefTrivFile = "trivia.dat"
strTrivFile = strDefTrivFile
strQFile = "Questions.dat"
-- This char will be the global separator? (Make it one that is not used in nicknames nor questions ;)
strGSep = "*"
-- This char is used to mask the unrevealed chars
strCMask = "#"
-- Default startup mode of Trivia!
lngDefMode = 0 -- (0 = game is played in chat!, 1 = game is played in chat but questions only show for players, 2 = game is played in pm with players)
lngMode = lngDefMode
-- Max number of questions to show when a Operator ask to see list Questions 0 = 0, -1 = Disabled
lngMaxShowList = 50
-- Max no of Hints per word, and always hit on a hidden char
lngMaxHints = 5
boolHintAlwaysHitHidden = nil -- (nil = off, 1 = on)
-- How much time before a question end. Time in Trivia is measured in 15 seconds, 1 = 15 seconds, 2 = 30 seconds etc!
-- Rest is how long to rest after a question is solved depening on when the word is solved in the Timer loop it is ?15 secs to the setting!
lngMaxTime = 8 -- (Needs to be a multiple of 4 i.e. 4 / 8 / 12 / 16)
lngRestTime = 1
lngHintTime = lngMaxTime / 4
-- How often should the bot autosave the scores
boolAutoSaveScores = 1 -- (nil = off, 1 = on)
countSaveTurns = 1 -- After how many questions should the scores be saved
-- Should bot reveal the correct answer once time is up?
boolRevealAnswer = 1 -- (nil = off, 1 = on)
-- Should the bot display what guess made the word become a little clearer if played in PM!
boolShowGuessesInPM = 1 -- (nil = off, 1 = on)
-- Should the bot Auto Reveal Hints?
boolAutoHint = 1 -- (nil = off, 1 = on)
-- Should the bot auto login every user on connect ?
boolAutoLogin = 1 -- (nil = off, 1 = on)
-- Do you want users to be able to add questions ? Operators can always add questions.
boolAddQuestion = 1 -- (nil = No, 1 = Yes)
-- TriggStart is what char the commands should begin with I use ! but you can use # or whatever
TriggStart = ""
-- Theese are the different triggers I've tried to name them so that one easily understand what they do!
-- I include TriggStart and then the word within "" this word is not casesensitive!
JoinTrigg = TriggStart.."joc"
PartTrigg = TriggStart.."nujoc"
StartTrigg = TriggStart.."start"
StopTrigg = TriggStart.."stop"
WordTrigg = TriggStart.."cuvant"
QuizTrigg = TriggStart.."curent"
RestartTrigg = TriggStart.."druifje"
PointTrigg = TriggStart.."puncte"
ScoreTrigg = TriggStart.."scor"
PlayerTrigg = TriggStart.."jucatori"
QuestionsTrigg = TriggStart.."intrebari"
ReloadTrigg = TriggStart.."Reload"
HelpTrigg = TriggStart.."help"
ExtraHelpTrigg = TriggStart.."help+"
SaveTrigg = TriggStart.."save"
LoadTrigg = TriggStart.."load"
ModeTrigg = TriggStart.."mod"
HintTrigg = TriggStart.."indiciu"
TopTrigg = TriggStart.."top10"
AddTrigg = TriggStart.."adauga"
bcount = 0
scount = 0
sQuestion = "intrebari"
sAnswer = ""
guessArray = {}
lngGuessmax = 0
playerArray = {}
pointArray = {}
lngWord = 0
lngPassed = 0
lngHinted = 0
strWord = ""
strQuestion = "intrebari"
strSolved = ""
strBanner = ""
strStart = "Trivia a fost pornita de catre un Operator!"..strBanner
strStopp = "Trivia a fost oprita de catre un Operator!"..strBanner
----------------------
function Main()
frmHub:RegBot(BotName)
ReloadQuestions()
end
------------------------
function NewUserConnected(curUser)
if (boolAutoLogin) then
if (not (playerArray[curUser.sName])) then
playerArray[curUser.sName] = 1
else
playerArray[curUser.sName] = nil
end
end
end
------------------------------
function OpConnected(curUser)
if (boolAutoLogin) then
if (not (playerArray[curUser.sName])) then
playerArray[curUser.sName] = 1
else
playerArray[curUser.sName] = nil
end
end
end
--------------------------------
function UserDisconnected(curUser)
playerArray[curUser.sName] = nil
end
--------------------------------
function OpDisconnected(curUser)
playerArray[curUser.sName] = nil
end
-------------------------------
function ToArrival(curUser, data)
ChatArrival(curUser, data)
end
-------------------------------
function ChatArrival(curUser, data)
local boolPlaydata = nil
if (string.sub(data, 1, 1) == "<") then
data = string.sub(data, 1, (string.len(data) - 1))
if ((lngMode == 0) or (lngMode == 1)) then
boolPlaydata = 1
end
elseif (string.sub(data, 1, 4) == "$To:") then
data = string.sub(data, 1, (string.len(data) - 1))
local _, _, whoTo = string.find(data,"$To:%s+(%S+)")
if (whoTo == BotName) then
data = string.sub(data, (15 + string.len(BotName) + string.len(curUser.sName)))
if (lngMode == 2) then
boolPlaydata = 1
local _, _, chat = string.find(data, "%b<>%s(.+)")
SendChatToOthers(chat, curUser)
end
end
end
local _, _, firstWord = string.find(data, "%b<>%s+(%S+)")
if (firstWord ~= nil) then
if ((string.lower(firstWord) == string.lower(HelpTrigg)) or (string.lower(firstWord) == string.lower(ExtraHelpTrigg))) then
showHelp(curUser)
elseif (string.lower(firstWord) == string.lower(SaveTrigg)) then
if (curUser.bOperator) then
SaveScores(curUser)
end
elseif (string.lower(firstWord) == string.lower(LoadTrigg)) then
if (curUser.bOperator) then
LoadScores(curUser)
end
elseif (string.lower(firstWord) == string.lower(TopTrigg)) then
TopTen(user)
elseif (string.lower(firstWord) == string.lower(AddTrigg)) then
if (boolAddQuestion) then
s,e,sQuestion,sAnswer = string.find(data, "%b<>%s+%S+%s+(.+)#(.+)")
AddQuestion(curUser,sQuestion,sAnswer)
elseif (curUser.bOperator) then
s,e,sQuestion,sAnswer = string.find(data, "%b<>%s+%S+%s+(.+)#(.+)")
AddQuestion(curUser,sQuestion,sAnswer)
else
SendToPlayers("Pentru moment nu mai pot fi adaugate intrebari")
end
elseif (string.lower(firstWord) == string.lower(ModeTrigg)) then
if (curUser.bOperator) then
local _, _, ModeDigit = string.find(data, "%b<>%s+%S+%s+(%d+)")
if (ModeDigit ~= nil) then
lngMode = tonumber(ModeDigit)
if (lngMode == 0) then
SendToPlayers("Jocul are loc pe main chat")
elseif (lngMode == 1) then
SendToPlayers("Jocul are loc pe main chat dar intrebarile pot fi vazute numai de jucatori")
elseif (lngMode == 2) then
SendToPlayers("Jocul are loc pe privat")
else
SendToPlayers("MOD eronat, modul va fi setat pe cel standard")
lngMode = lngDefMode
end
end
end
elseif (string.lower(firstWord) == string.lower(JoinTrigg)) then
if (not (playerArray[curUser.sName])) then
playerArray[curUser.sName] = 1
SendToPlayers(curUser.sName.." a intrat in joc!")
else curUser:SendPM(BotName, "Esti deja inregistrat ca jucator dar nu stiai...Probail pentru ca te-ai auto logat")
end
elseif (string.lower(firstWord) == string.lower(PartTrigg)) then
if (playerArray[curUser.sName]) then
SendToPlayers(curUser.sName.." a parasit jocul!")
playerArray[curUser.sName] = nil
end
elseif (string.lower(firstWord) == string.lower(RestartTrigg)) then
if (curUser.bOperator) then
SendToPlayers("Botul de TRIVIA a fost restartat..toate punctele au fost sterse!")
SendToPlayers("Daca doriti sa folositi comanda SAVE vechile salvari vor fi suprapuse!")
pointArray = {}
StopQuiz(1)
end
elseif ((string.lower(firstWord) == string.lower(PointTrigg)) and (playerArray[curUser.sName])) then
if (pointArray[curUser.sName]) then
SendToPlayers(curUser.sName.." ai "..pointArray[curUser.sName].." puncte!")
else
SendToPlayers(curUser.sName.." pentru moment ai 0 puncte!")
end
elseif ((string.lower(firstWord) == string.lower(HintTrigg)) and (playerArray[curUser.sName])) then
if ((lngWord ~= 0) and string.find(strSolved, strCMask, 1, plain)) then
if (lngHinted < lngMaxHints) then
for nn=1,bcount do
local lngRepChar = math.random(1, string.len(strWord))
while 1 do
if (boolHintAlwaysHitHidden) then
if (string.sub(strSolved, lngRepChar, lngRepChar) == strCMask) then
break
end
else
break
end
lngRepChar = math.random(1, string.len(strWord))
end
local strTurn = ""
for x=1, string.len(strWord) do
if (x == lngRepChar) then
strTurn = strTurn..string.sub(strWord, x, x)
else
strTurn = strTurn..string.sub(strSolved, x, x)
end
end
strSolved = strTurn
end
lngHinted = lngHinted + 1
lngHintTimeCount = lngHintTimeCount + lngHintTime
SendToPlayers("indiciu: "..strSolved)
acount = ""
else
SendToPlayers("Toate indiciile pentru acest cuvant au fost folosite!")
end
else
SendToPlayers("Nu e nevoie de indicii!")
end
elseif ((string.lower(firstWord) == string.lower(ScoreTrigg)) and (playerArray[curUser.sName])) then
curUser:SendPM(BotName, "SCORES:")
curUser:SendPM(BotName, "---------------------------------------------------------")
for index, value in pairs(pointArray) do
curUser:SendPM(BotName, index.."'s Puncte: "..value)
end
curUser:SendPM(BotName, "---------------------------------------------------------")
elseif ((string.lower(firstWord) == string.lower(PlayerTrigg)) and (playerArray[curUser.sName])) then
curUser:SendPM(BotName, "Jucatori:")
curUser:SendPM(BotName, "---------------------------------------------------------")
for index, value in pairs(playerArray) do
curUser:SendPM(BotName, index)
end
curUser:SendPM(BotName, "---------------------------------------------------------")
elseif (string.lower(firstWord) == string.lower(QuestionsTrigg)) then
if (curUser.bOperator) then
curUser:SendPM(BotName, "TOP "..lngMaxShowList.." Intrebari:")
curUser:SendPM(BotName, "---------------------------------------------------------")
local lngShowMax = lngMaxShowList
for index, value in pairs(guessArray) do
if (lngShowMax == 10) then
break
end
arrTmp = tokenize(guessArray[index], strGSep)
strTmp = arrTmp[1]
curUser:SendPM(BotName, "["..index.."] "..strTmp)
lngShowMax = lngShowMax - 1
end
curUser:SendPM(BotName, "Total # intrebari: "..lngGuessmax)
curUser:SendPM(BotName, "---------------------------------------------------------")
curUser:SendPM(BotName, " ")
end
elseif (string.lower(firstWord) == string.lower(StartTrigg)) then
if (curUser.bOperator) then
if (lngWord == 0) then
playerArray[curUser.sName] = 1
SendToAll(BotName, strStart)
if (lngMode == 2) then
SendToPlayers(strStart)
end
StopQuiz(1)
else
SendToAll(BotName, "Deja jocul este in desfasurare scrie "..JoinTrigg.." pentru a fi inregistrat ca jucator!")
end
else
curUser:SendPM(BotName, "TRIVIA poate fi pornita numai de OPERATORI.")
end
elseif (string.lower(firstWord) == string.lower(StopTrigg)) then
if (curUser.bOperator) then
HoldQuiz()
StopQuiz()
SendToAll(BotName, strStopp)
if (lngMode == 2) then
SendToPlayers(strStopp)
end
end
elseif (string.lower(firstWord) == string.lower(WordTrigg)) then
if ((lngWord ~= 0) and (playerArray[curUser.sName] == "Player")) then
SendToPlayers("Intrebarea curenta este : "..strSolved.." ("..string.len(strSolved)..")")
end
elseif (string.lower(firstWord) == string.lower(QuizTrigg)) then
if ((lngWord ~= 0) and (playerArray[curUser.sName])) then
SendToPlayers("Question is: "..strQuestion)
end
elseif (string.lower(firstWord) == string.lower(ReloadTrigg)) then
if (curUser.bOperator) then
local _, _, secondWord = string.find(data, "%b<>%s+%S+%s+(%S+)")
if (secondWord) then
handle = io.open(secondWord, "r")
if (handle) then
handle:close()
strTrivFile = secondWord
end
end
HoldQuiz()
ReloadQuestions()
end
else
if ((lngWord ~= 0) and (boolPlaydata)) then
if (playerArray[curUser.sName]) then
local msg = string.sub(data, (4 + string.len(curUser.sName)))
if (string.len(msg) >= string.len(strWord)) then
local boolDisc = nil
local strTurn = ""
if string.lower(msg) == string.lower(strWord) then
strTurn = strWord
boolDisc = 1
else
strTurn = strSolved
end
if (boolDisc) then
strSolved = strTurn
end
if (boolDisc) then
if (string.lower(msg) ~= string.lower(strWord)) then
SendToOthers(curUser, msg)
SendToPlayers("Raspunsul este : "..strSolved)
end
end
if (string.lower(msg) == string.lower(strWord)) then
if (not (pointArray[curUser.sName])) then
pointArray[curUser.sName] = 0
end
if lngHinted == 3 then pointArray[curUser.sName] = pointArray[curUser.sName] + 1
elseif lngHinted == 2 then pointArray[curUser.sName] = pointArray[curUser.sName] + 2
elseif lngHinted == 1 then pointArray[curUser.sName] = pointArray[curUser.sName] + 3
else pointArray[curUser.sName] = pointArray[curUser.sName] + 4
end
SendToPlayers("Raspunsul a fost : "..strSolved)
SendToPlayers("Raspunsul a fost rezolvat de : "..curUser.sName)
SendToPlayers("Urmatoarea intrebare in : "..(lngRestTime * 15).." (?15) Secunde")
lngPassed = lngMaxTime
SendToPlayers(curUser.sName.."'s Puncte : "..pointArray[curUser.sName])
HoldQuiz()
end
end
end
end
end
end
end
--------------------------------
function HoldQuiz()
strWord = ""
strQuestion = ""
strSolved = ""
end
function StopQuiz(restart)
lngWord = 0
lngPassed = 0
strWord = ""
strQuestion = ""
strSolved = ""
StopTimer()
if (restart) then
StartQuiz()
end
end
function StartQuiz()
lngWord = math.random(1, lngGuessmax)
QWarray = tokenize(guessArray[lngWord], strGSep)
strQuestion = QWarray[1]
strWord = QWarray[2]
strSolved = ""
for x=1, string.len(strWord) do
if (string.sub(strWord, x, x) == " ") then
strSolved = strSolved.." "
else
strSolved = strSolved..strCMask
end
end
lngPassed = 0
lngHinted = 0
lngHintTimeCount = lngHintTime
if string.len(strWord) < 4 then
bcount = math.random(1, 2)
elseif string.len(strWord) >= 4 and string.len(strWord) <= 9 then
bcount = math.random(1, 3)
elseif string.len(strWord) >= 9 and string.len(strWord) <= 20 then
bcount = math.random(2, 4)
else
bcount = math.random(3, 5)
end
SetTimer(15000)
StartTimer()
SendToPlayers("Intrebare : "..strQuestion)
SendToPlayers("Raspuns : "..strSolved.." ("..string.len(strSolved)..")")
end
-----------------------------------------
function OnTimer()
lngPassed = lngPassed + 1
if (lngPassed == lngMaxTime) then
scount = scount + 1
if scount == countSaveTurns then
local handle = io.open(strTrivScoreFile, "w")
for index, value in pairs(pointArray) do
handle:write(index..strGSep..value.."\r\n")
end
handle:close()
scount = 0
end
if (boolRevealAnswer) then
SendToPlayers("Raspunsul corect a fost'"..strWord.."' si nu a fost dat!")
else
SendToPlayers("Raspunsul la intrebare nu a fost dat!")
end
SendToPlayers("Urmatoarea intrebare in :"..(lngRestTime * 15).." Secunde")
HoldQuiz()
elseif (lngPassed >= (lngRestTime + lngMaxTime)) then
StopQuiz(1)
elseif (lngPassed == lngHintTimeCount) then
if (boolAutoHint) then
for nn=1,bcount do
local lngRepChar = math.random(1, string.len(strWord))
while 1 do
if (boolHintAlwaysHitHidden) then
if (string.sub(strSolved, lngRepChar, lngRepChar) == strCMask) then
break
end
else
break
end
lngRepChar = math.random(1, string.len(strWord))
end
local strTurn = ""
for x=1, string.len(strWord) do
if (x == lngRepChar) then
strTurn = strTurn..string.sub(strWord, x, x)
else
strTurn = strTurn..string.sub(strSolved, x, x)
end
end
strSolved = strTurn
end
lngHinted = lngHinted + 1
lngHintTimeCount = lngHintTimeCount + lngHintTime
SendToPlayers("Indiciu: "..strSolved)
end
end
end
---------------------------------------
function tokenize (inString,token)
_WORDS = {}
local matcher = "([^"..token.."]+)"
string.gsub(inString, matcher, function (w) table.insert(_WORDS,w) end)
return _WORDS
end
----------------------------------------
function ReloadQuestions()
guessArray = {}
lngGuessmax = 0
local boolRestart = nil
if (lngWord ~= 0) then
SendToPlayers("Jocul sa inchis pentru moment pentru a permite reincarcarea intrebarilor!")
StopQuiz()
boolRestart = 1
end
handle = io.open(strTrivFile, "r")
if (handle) then
local line = handle:read()
while line do
if ((line ~= "") and (string.find(line, strGSep, 1, plain))) then
table.insert(guessArray, line)
lngGuessmax = lngGuessmax + 1
end
line = handle:read()
end
handle:close()
end
if (lngGuessmax < 1) then
guessArray = {
"The finest car there is?"..strGSep.."Honda CRX del Sol",
"CREATORUL ACESTUI BOT DE TRIVIA"..strGSep.."[ASOT]Snoopy"
}
lngGuessmax = 2
end
if (boolRestart) then
SendToPlayers("Intrebarile au fost incarcate; jocul va fi repornit! Numar curent # de intrebari: "..lngGuessmax)
StartQuiz()
end
strTrivFile = strDefTrivFile
end
----------------------------------------
function SaveScores(curUser)
local handle = io.open(strTrivScoreFile, "w")
for index, value in pairs(pointArray) do
handle:write(index..strGSep..value.."\r\n")
end
curUser:SendData(BotName,"Scoruri salvate!")
handle:close()
end
-----------------------------------------
function LoadScores(curUser)
local handle = io.open(strTrivScoreFile, "r")
if (handle) then
local line = handle:read()
while line do
local arrTmp = tokenize(line, strGSep)
if ((arrTmp[1] ~= nil) and (arrTmp[2] ~= nil)) then
pointArray[arrTmp[1]] = tonumber(arrTmp[2])
end
line = handle:read()
end
curUser:SendData(BotName,"Scoruri incarcate!")
handle:close()
end
end
---------------------------------------------------
function AddQuestion(curUser, sQuestion, sAnswer)
local handle = io.open(strQFile, "a")
handle:write("Intrebare incarcata de : <"..curUser.sName.."> "..sQuestion..strGSep..sAnswer.."\r\n")
SendToPlayers(curUser.sName.." A incarcat intrebarea "..sQuestion)
curUser:SendPM(BotName,curUser.sName.." Raspunsul tau a fost: "..sAnswer)
handle:close()
end
--------------------------------------------
function SendToPlayers(msg)
if ((lngMode > 2) or (lngMode < 0)) then
lngMode = lngDefMode
end
if (lngMode == 0) then
SendToAll(BotName, msg)
elseif (lngMode == 1) then
for index, value in pairs(playerArray) do
SendToNick(index, "<"..BotName.."> "..msg)
end
elseif (lngMode == 2) then
for index, value in pairs(playerArray) do
SendPmToNick(index, BotName, msg)
end
end
end
---------------------------------------------
function SendToOthers(msg, curUser)
if ((lngMode == 2) and (boolShowGuessesInPM)) then
for index, value in pairs(playerArray) do
if (index ~= curUser.sName) then
SendPmToNick(index, BotName, "<"..curUser.sName.."> "..msg)
end
end
end
end
-----------------------------------------------
function SendChatToOthers(chat, curUser)
if (lngMode == 2) then
for index, value in pairs(playerArray) do
if (index ~= curUser.sName) then
SendToNick(index, "$To: "..index.." DE LA: "..BotName.." $<"..curUser.sName.."> "..chat)
end
end
end
end
--------------------------------------------
function showHelp(curUser)
curUser:SendData("<Help> ")
curUser:SendData("<Help> "..BotVersion.." Comenzi:")
curUser:SendData("<Help> ")
if (lngMode == 0) then
curUser:SendData("<Help> "..BotVersion.." este setat pentru a fi jucat pe mainchat ")
elseif (lngMode == 1) then
curUser:SendData("<Help> "..BotVersion.." este setat pentru a fi jucat pe mainchat(ascuns)")
else
curUser:SendData("<Help> "..BotVersion.." este setat pentru a fi jucat pe privat")
end
curUser:SendData("<Help> "..HelpTrigg.." - Iti arata toate comenzile")
curUser:SendData("<Help> "..JoinTrigg.." - Intri in joc")
curUser:SendData("<Help> "..PartTrigg.." - Parasesti Trivia")
curUser:SendData("<Help> "..QuizTrigg.." - Iti arata intrebarea curenta")
curUser:SendData("<Help> "..PointTrigg.." - Iti arata punctele tale")
curUser:SendData("<Help> "..ScoreTrigg.." - Arata scorul tuturor")
curUser:SendData("<Help> "..PlayerTrigg.." - Arata toti jucatorii care participa in momentul de fatza la Trivia")
curUser:SendData("<Help> "..HintTrigg.." - Descopera unul din caracterele ascunse ")
curUser:SendData("<Help> "..TopTrigg.." - Arata lista cu primii 10 jucatori")
curUser:SendData("<Help> ")
if (curUser.bOperator) then
curUser:SendData("<Help> ")
curUser:SendData("<Help> "..BotVersion.." Comenzile OPERATORULUI:")
curUser:SendData("<Help> "..StopTrigg.." - Opreste botul de Trivia")
curUser:SendData("<Help> "..RestartTrigg.." - Restarteaza Botul si sterge scorurile curente!")
curUser:SendData("<Help> "..QuestionsTrigg.." - Arata toate intrebarile din jocul curent!")
curUser:SendData("<Help> "..ReloadTrigg.." (<filename>) - Reincarca cartela de la"..strDefTrivFile)
curUser:SendData("<Help> "..ModeTrigg.." - Pentru a schimba modul de joc (0-2)!")
curUser:SendData("<Help> "..SaveTrigg.." - Salveaza scorurile "..strTrivScoreFile)
curUser:SendData("<Help> "..LoadTrigg.." - Incarca intrebarile "..strTrivScoreFile)
curUser:SendData("<Help> "..StartTrigg.." - Daca dai start la Trivia automat ejti jucator(operatori)")
curUser:SendData("<Help> ")
curUser:SendData("<Help> "..BotVersion.." Moduri de joc :")
curUser:SendData("<Help> ".."0 = Jocul se desfasoara pe main chat!")
curUser:SendData("<Help> ".."1 = Jocul se desfasoara dar intrebarile sunt afisate numai jucatorilor")
curUser:SendData("<Help> ".."2 = Jocul se desfasoara pe PM")
end
end
----------------------------------------------
function TopTen()
local index = {}
for nick,score in pairs(pointArray) do table.insert(index,nick) end
table.sort(index, function(a,b) return pointArray[a] > pointArray[b] end)
local result = "\r\nTop 10 Trivia scores in [ASOT] Hub..\r\n Pos\t Score\t\t Nick\t\r\n"
for I=1,10 do
if index[I] == nil then
break
else
result = result.."\r\n "..I..".\t"..pointArray[index[I]].."\t\t"..index[I]
end
end
msg = result
SendToPlayers(msg)
end
scripts\Trivia.Lua 5.1.lua:132: table index is nil
Look at this post >> http://forum.ptokax.org/index.php?topic=7910.0 , could help ;)
http://forum.ptokax.org/index.php?topic=7910.0
Nice work :D
can some help me to get rightclik to work ??
many thanks