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Tags, and Client versions

Started by pHaTTy, 17 December, 2003, 12:11:55

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plop

QuoteOriginally posted by NightLitch
and want to know if DCTC is the same as DcGui ??? cause
both run in Linux ??
DCTC = direct connect text client.
DCGUI = direct connect Graphical users interface.

dcgui is a frontend for dctc, when you install it you can see it installs the dctc library's.

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

[ANCIENT]Klismo

Question:

is there a way to find Dc++ Stealth by script? Couse not even other "Client Finder" DC mods do find a well configured Dc++ Stealth to my knowledge. But then again i might be VERY wrong.

I tested even the good old DC++!k and 10-12 other modded clients.

Event_Horizon

The newest DC++k client can detect these damn stealth clients...

U can find the link @ this forum in LINKS
Greez ????_H???z??
??????????????????

??/v\\ \'?\' ?@?? ???? is Secured by RoboCop? Created by Optimus?

NightLitch

#28
QuoteHow do I see the different on the REAL client and a emulated one ?

Must I use DC++k or could it be done with scripting ???

And one other strange thing I have noticed is that in my
above script, I have put in checks for DC:PRO but I can
not check slots or version cause they are nilled it says in
hubsoft... Plop or anyone have a different view/knowledge
about it ??? (my expressions could be wrong here)
//NL

plop

QuoteOriginally posted by NightLitch
QuoteHow do I see the different on the REAL client and a emulated one ?

Must I use DC++k or could it be done with scripting ???

And one other strange thing I have noticed is that in my
above script, I have put in checks for DC:PRO but I can
not check slots or version cause they are nilled it says in
hubsoft... Plop or anyone have a different view/knowledge
about it ??? (my expressions could be wrong here)
have 2 check dc:Pro some more, currently they can only enter hub's with my script in dc++ mode, and then it's just the same 2 get there slots/hubs.
ptokax does the key/lock checking himself, and as far as i know there is no way 2 pass that stuff 2 the scripts.
if it would be posible i still wouldn't suggest doing so, clients can do that without lagging the hub.
if a client has a tag and you can't get slots or anything else from it you gotta check why and in most cases it's the best 2 get rig of those users.
because many of those times they cause a error in the script witch lets them stay, the more errors you filter away the cleaner your hub is.
2 name an example, the old faking dc++k had an k behind the version number, if you grab the full version from the tag and convert that 2 a number you get nil, on that nil you kick/ban them.
if you check the allin1 script you can find another trick witch automaticly bans some bad setup stealth versions.

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

NightLitch

ThX Plop for the explanation...

So I can without problem accept Emulated DC++ without
feeling that its gonna be errors becouse of it ???

Ex. DC:PRO

I have Locked/Denyed welcome, But I have Discovered that DCPRO can lock slots/hub...

How Can I fix that ??

My above script should only let DC++,oDC,NMDC2 & DCGUI in...

but my dilema is that even DC++ stealth can come in...

but I haven't find any DC stealth version above 0.52... but
Am sure it is...

Is the only way to block those clients with DC++k ???
I have downloaded the new one but I can log in without no
problem with DC stealth...

Advises plz...
//NL

plop

the lock slots/hub from dcpro isn't like stealth.
for example you are in 1 hub and have 1 slot, in the settings the slot/hub lock are on 1/1.
if you now enter 1 more hub the client automaticly opens 1 more slot.
the amount of slots are locked 2 the amount of hub's.
for stealth it's simply because you know how 2 set it up correct unlike 75% of the ppl who use it.
i'm trying 2 use every error they can make in the setup 2 ban there ass.
if you want i can give you the address of my testhub and make you op there, so you can play a little bit with it and unban yourself.
like i sayd before, a good fake client is imposible 2 find but we can make it really hard for them 2 enter.

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

NightLitch

Sounds great... I PM you in a Day or Two, gotta go to bed...

Work sucks this time a year...
 :P
//NL

plop

QuoteOriginally posted by NightLitch
Sounds great... I PM you in a Day or Two, gotta go to bed...

Work sucks this time a year...
 :P
oki

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

xokas

plop what is that stuff that ya working on?

plop

#35
QuoteOriginally posted by xokas
plop what is that stuff that ya working on?
artificial insanety, the most ass kicking bot around.
like they say, bot's are mady by lazy op's, and i'm really lazy when it comes 2 that.
everything witch can be scripted out for bad users is in it.
if you don't fake 100% perfect your ass is banned.
about 75+ bans per day on odin's hub (that includes ppl who are in more then 101 hubs or have 101 slots opend).
now i write this bure is on 2376 bans, check here to see how much on the 25 this month.
you gotta be a good op 2 beat that. lol
all the op's have left 2 search for is bad files and limiters, dc++k finds the fake shares.

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

[ES]latinmusic

QuoteOriginally posted by NightLitch Ex. DC:PRO

I have Locked/Denyed hmmm.... nigthlitch, this time you don't know what are you talking about!!!, anyway not time for explanations now but download the client and play a little with it i most say. That comment is a little dangerous. I have been helping in that client several month and now people are trying to stop it, insteresting point and without no good reason :(

plop

the new odc 5.3 has a new style of tag they could have added that info 2 the changelog 2 be nice.

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

pHaTTy

QuoteOriginally posted by plop
the new odc 5.3 has a new style of tag they could have added that info 2 the changelog 2 be nice.

plop

heheh means i still dont change nothink in my project, i dont use < for odc :)

but glad you helping keep me updated with tags he he he, im falling behind atm anyways haha :))
Resistance is futile!

plop

QuoteOriginally posted by (uk-kingdom)pH?tt?
heheh means i still dont change nothink in my project, i dont use < for odc :)

but glad you helping keep me updated with tags he he he, im falling behind atm anyways haha :))
i gotta change a couple things in my bot, it's way 2 locked for those tags 2 enter. lol
userinfo.
client identyfier.
fake version banner.
thats just a couple places, hope that that is all. lol

btw there is a modded version on the TGA site witch has the old odc style tag.

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

c h i l l a

dc pro is quite cool client, still unstable but okey, and it has aunique func.

a send file func.

I thaught it was a advanced function where, you can allow ones ip to connect to you client, straight away, and also to PM him , so the hub isn't used, but its simpler, the file transfer protocoll in dc pro.

client -> client1

client (clientIP) > $To: client1 From: client $ #sendfile "Filename",Filesize|

= send a request

client1 -> client

client1 (client1IP) > $To: client From: client1 $ #getfile "Filename"|

= accepts a request

ergo, client1 will then send either a ConnectToMe or a RevConnectToMe to client, cause he wants the file.

psf8500

Interesting thread here.

As you may or may not known im the author of DC++k CDM . So i thought i'd try and help with some client detection that can be done on a hub level rather than client side.

Heres what i got:

$MyINFO

The character after the connection speed represents the icon to be displayed in the user list for NMDC clients (fileserver, away, etc)
DC++ and oDC does not make use of this and always sends strchar( 1 ) (normal icon) for this.

Any client with a DC++ tag that sends anything other than strchar( 1 ) is modded. Clients that i know of that do this are:

iDC++ (also has "zDC++ (has "zDC++[" in description but can be turned off. Its always sent if in more than 3 hubs)
MS++V (has "" in description also can be turned off but always sent if in more than 3 hubs)
DC++k (0.177xxx and 0.251 and maybe other versions)
CZDC++ (the author quickly add stealth mode to 0.306b after i added this detection to my client)

CZDC++, zDC++ and MS++V also allow you to select "Modem" and "Wireless" as connection speed

Search

DC++ stealth has an option not to respond to searches, possibly detectable as script could send a search request directly to the client. But maybe receiving the results might cause problems with passive mode as DC++ clients will not respond to passive searches.

If i think of anything else i'll let you know  :)

btw. you can detect my client by looking for "

pHaTTy

thx this helps loads :))))
Resistance is futile!

piglja

Nice, Pink Piglet:))
:))  (I am a newbie here, so, plz be kind and soft to me ) :))  
And be carefull, I am haywire  :rolleyes:

pHaTTy

QuoteOriginally posted by piglja
wow...

Thanks:)

lol spammer :P
Resistance is futile!

piglja

hmm, I am not, I am just thanking for a great info... I think it is usefull to use within allin1 maybe:P
Nice, Pink Piglet:))
:))  (I am a newbie here, so, plz be kind and soft to me ) :))  
And be carefull, I am haywire  :rolleyes:

pHaTTy

QuoteOriginally posted by piglja
hmm, I am not, I am just thanking for a great info... I think it is usefull to use within allin1 maybe:P

ghehehe okay :))
Resistance is futile!

plop

cool stuff 2 know, and handy indeed.
thx psf8500

plop
http://www.plop.nl lua scripts/howto\'s.
http://www.thegoldenangel.net
http://www.vikingshub.com
http://www.lua.org

>>----> he who fights hatred with hatred, drives the spreading of hatred <----<<

pHaTTy

QuoteOriginally posted by psf8500
Interesting thread here.

As you may or may not known im the author of DC++k CDM . So i thought i'd try and help with some client detection that can be done on a hub level rather than client side.

Heres what i got:

$MyINFO

The character after the connection speed represents the icon to be displayed in the user list for NMDC clients (fileserver, away, etc)
DC++ and oDC does not make use of this and always sends strchar( 1 ) (normal icon) for this.

Any client with a DC++ tag that sends anything other than strchar( 1 ) is modded. Clients that i know of that do this are:

iDC++ (also has "zDC++ (has "zDC++[" in description but can be turned off. Its always sent if in more than 3 hubs)
MS++V (has "" in description also can be turned off but always sent if in more than 3 hubs)
DC++k (0.177xxx and 0.251 and maybe other versions)
CZDC++ (the author quickly add stealth mode to 0.306b after i added this detection to my client)

CZDC++, zDC++ and MS++V also allow you to select "Modem" and "Wireless" as connection speed

Search

DC++ stealth has an option not to respond to searches, possibly detectable as script could send a search request directly to the client. But maybe receiving the results might cause problems with passive mode as DC++ clients will not respond to passive searches.

If i think of anything else i'll let you know  :)

btw. you can detect my client by looking for "

ok been updating my info bot mod, and this has brought lots of help to me thx alot, hope to see if u know anymore :) thx
Resistance is futile!

pHaTTy

can you suplly the names

iDC = Italian DC
zDC???

BCDC = BearClaw DC

etc

i dont knwo them allsorry for being a pain eeheh
Resistance is futile!

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