PtokaX 0.3.3.2 released... - Page 2
 

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28 September 2015 - PtokaX 0.5.2.1 for Windows 10 IoT released...
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PtokaX 0.3.3.2 released...

Started by PPK, 31 July, 2005, 18:24:31

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PPK

QuoteOriginally posted by blackwings
both of them?
Yes, if you want it like previous PtokaX versions then disable it both. For both is used UserIP2 support (not available in previous version) and if you enable it then it increase hub upload...
"Most of you are familiar with the virtues of a programmer. There are three, of course: laziness, impatience, and hubris." - Larry Wall

Ubikk

Congrats PPK on the version of PtokaX. :)
Is 0.3.3.21 stable now?  :rolleyes:

Snoris

Very nice to see a functionel version of ptokax...
I do have a requset tough...
A [SEARCH] botton in the script editor.
In many cases I scripted and dont remember where i finished and so on..
And even worse if you downloaded someone else script..You cant find anything if you find any problems...Or just want to change some stuff  =)

Can this be arranged??

BTW...Rock on...I just loooove PtokAx

PPK

QuoteOriginally posted by Ubikk
Is 0.3.3.21 stable now?  :rolleyes:
Yes is stable for me, and on friend 10 mbit hub :]
QuoteVersion: PtokaX DC Hub 0.3.3.2a [debug] built on Jul 31 2005 22:52:05
Uptime: 2 days, 19 hours, 46 minutes
Users (Max/Actual Peak (Max Peak)/Logged) : 3333 / 3225 (3225) / 2039

Version: PtokaX DC Hub 0.3.3.21 [debug] built on Aug  1 2005 03:47:40
Uptime: 2 days, 15 hours, 32 minutes
Users (Max/Actual Peak (Max Peak)/Logged) : 175 / 142 (442) / 132
"Most of you are familiar with the virtues of a programmer. There are three, of course: laziness, impatience, and hubris." - Larry Wall

nightbird

#29
did anyone notice users cannot register when they use !regme....I see in mainchat users who type !regme as it shouldn't be notice in mainchat when it's working ok
and I use the newest photax hub now.

Pothead

Regme is not a ptokaX command.  Check your scripts. :)

aL1en

well well..

i just updated my hub, to ptokax 0.3.3.21 and robocop 10.01e..

but now one of my best users can't login.. hes a t a linux machine running a client called: "Direct Connect Text Client v0.85.9" .. and he cannot connect..

he got this error on his log:
Read > VAR ] ""fake_dcpp_client|0
Read > VAR ] ""disp_user|1
Read > VAR ] ""com_port|10000
Read > VAR ] ""socks_ip|
Read > VAR ] ""socks_port|1080
Read > VAR ] ""socks_name|
Read > VAR ] ""vshare_dir|/jail/glftpd/site/mp3/
Read > VAR ] ""gdlasports|0:0
Read > VAR ] ""tos|0,0,0,0
Read > VAR ] ""fake_dcpp_version|
Read > VAR ] ""hub_capa|
Read > VAR ] ""dctc_capa|MD4x
Read > VAR ] ""gdl_met_dir|
Read > VAR ] ""gdl_met_poll|5
Read > VAR ] ""cnx_status|2
Write> /FORCEQUIT

...
is it robocop related? clients/min versions?

where and how can i fix this prob and allow that specific user to enter the hub?


thnx !

P.S: dunno if its ptokax or robocop related.. so i posted ere also ;)

PPK

QuoteOriginally posted by aL1en
i just updated my hub, to ptokax 0.3.3.21 and robocop 10.01e..
"Direct Connect Text Client v0.85.9"
1 ) as i know DCTC don't have tag, and robocop don't allow clients without tag.
2 ) DCTC have bug and send to hub unknown command ($Capabilites) without reason... PtokaX don't allow this.
"Most of you are familiar with the virtues of a programmer. There are three, of course: laziness, impatience, and hubris." - Larry Wall

PPK

QuoteOriginally posted by Mutor
[DCGUI as I understand it is a Graphical frontend for DCTC].
Here is DCGUI (frontend for DCTC) and DCGUI-QT. Second one is now known as Valknut (and have DCGUI tag) ;)
"Most of you are familiar with the virtues of a programmer. There are three, of course: laziness, impatience, and hubris." - Larry Wall

aL1en

true true..
his client dont has tag..
but..

"i can't use the dcgui since i am connecting via ssh"
" i only have a shell and no real graphical user interface"

thats the prob :(


is there any other way to fix besides using a GUI?
if i add something to ClientTags.xml maybe works?

thnx in advance for replying and helping!

Ubikk

Sorry for posting in the wrong thread.. but is there a way to show the tempban reason to the user that has been banned?
Right now if I tempban a user like this:

Quote!tempban testuser 2h because this_is_a_test
[/size]

the message this_is_a_test
will ony be displayed once like this:

Quote[15:11] You had been temp banned to: 2 min because: test
[15:11] *** Disconnected
[15:12] *** Connecting to 192.168.240.31...
[15:12] *** Connected
[15:12] You are temporarily banned for 2 min!
[15:12] *** Disconnected
[15:12] *** Connecting to 192.168.240.31...
[15:12] *** Connected
[15:12] You are temporarily banned for 2 min!
[15:12] *** Disconnected
[15:12] *** Connecting to 192.168.240.31...
[15:12] *** Connected
[15:12] You are temporarily banned for 2 min!
[15:12] *** Disconnected
[/size]

is it possible to show the ban message each time the user tries to connect?

.. something like this:

Quote[15:12] *** Connected
[15:12] You are temporarily banned for 2 min! Reason: this_is_a_test
[/size]

Thanks in advance :)

Inflictor

#36
am going to add to Ubikk thread



*OFFTOPIC**

You are temporarily banned for hr : mins , by user for this reason: Reason would be entered here (if given)


Edit

maybe a mod should split this thread into a Request section

//

Devils Designs Web Templates, Forum Templates, Downloads are free[/color][/url]

uffetjur

well isnt that for the script part to be done
Somewhere in Cyberspace

PPK

QuoteOriginally posted by aL1en
is there any other way to fix besides using a GUI?
DCTC is open-source ... is easy to add tag and fix problem with sending unknown command to hub  :)
"Most of you are familiar with the virtues of a programmer. There are three, of course: laziness, impatience, and hubris." - Larry Wall

aL1en

thnx for helping.. we fixed.. edited some c+ code in a rusty way of a different client (microdc) and then it was able join.. and it even runs better than before :P


thnx for the time and replys ;)

ruspant

Hi guys, I'm a bit concerned about intercepting deflood events.
The new version has implemented some really nice functions but it should be nice if the server raises a FloodArrival event or something like that.
Now I'm simply don't understanding where to use that functions (maybe you could give me some hits  :D )

I would like to intercept these kind of events

*** Connection flood from IP xxx.xxx.xxx.xxx detected.

and ban the related nick cause these are mainly provoked by hacked clients (I guess).
Any help appreciated.
Best regards
ruspant

Psycho_Chihuahua

Here some Stats

------------------------------------------------------------
Current stats:
------------------------------------------------------------
Version: PtokaX DC Hub 0.3.3.21 [debug] built on Aug 1 2005 04:03:42
Uptime: 9 days, 10 hours, 2 minutes
Users (Max/Actual Peak (Max Peak)/Logged) : 150 / 70 (70) / 57
Chat messages: 2023 x
Unknown commands: 0 x
PM commands: 5324 x
Key commands: 3075 x
Supports commands: 2988 x
MyINFO commands: 14212 x
ValidateNick commands: 3044 x
GetINFO commands: 0 x
Password commands: 2303 x
Version commands: 2028 x
UserIP commands: 12191 x
GetNickList commands: 2290 x
Search commands: 186066 x
SR commands: 62143 x
CTM commands: 3202842 x
RevCTM commands: 767572 x
BotINFO commands: 0 x
------------------------------------------------------------
CPU usage (60 sec avg): 1.57%
CPU time: 4:31:32
Mem usage (Old style): 1433 kB
Mem usage (Peak): 5.57 MB (20.65 MB)
VM size (Peak): 18.71 MB (25.83 MB)
------------------------------------------------------------
SendRests (Peak): 0 (1)
RecvRests (Peak): 0 (2)
Data sent: 1000.86 MB
Data received: 172.97 MB
Tx (60 sec avg): 223 B/s (1.02 kB/s)
Rx (60 sec avg): 223 B/s (248 B/s)
PtokaxWiki ?PtokaX Mirror + latest Libs

01100001011011000111001101101111001000000110101101101110011011110111011101101110001000000110000101110011001000000101010001101111011010110110111101101100011011110111001101101000

nEgativE

More stats

------------------------------------------------------------
Current stats:
------------------------------------------------------------
Version: PtokaX DC Hub 0.3.3.21 [debug] built on Aug  1 2005 04:03:42
Uptime: 11 days, 7 hours, 34 minutes
Users (Max/Actual Peak (Max Peak)/Logged) : 200 / 150 (150) / 139
Chat messages: 2530 x
Unknown commands: 3 x
PM commands: 3829 x
Key commands: 304402 x
Supports commands: 291200 x
MyINFO commands: 336648 x
ValidateNick commands: 304091 x
GetINFO commands: 1 x
Password commands: 2618 x
Version commands: 296793 x
UserIP commands: 17348 x
GetNickList commands: 293147 x
Search commands: 190914 x
SR commands: 264526 x
CTM commands: 509297 x
RevCTM commands: 357182 x
BotINFO commands: 84 x
------------------------------------------------------------
CPU usage (60 sec avg): 0.02%
CPU time: 0:19:18
Mem usage (Old style): 2143 kB
Mem usage (Peak): 6.99 MB (19.55 MB)
VM size (Peak): 6.67 MB (19.92 MB)
------------------------------------------------------------
SendRests (Peak): 1 (5)
RecvRests (Peak): 0 (2)
Data sent: 1.46 GB
Data received: 174.42 MB
Tx (60 sec avg): 208 B/s (2.56 kB/s)
Rx (60 sec avg): 89 B/s (670 B/s)

(NL)waarom

Version: PtokaX DC Hub 0.3.3.21 [debug] built on Aug  1 2005 04:03:42
Uptime: 0 days, 12 hours, 29 minutes
Users (Max/Actual Peak (Max Peak)/Logged) : 740 / 522 (640) / 483
Chat messages: 404 x
Unknown commands: 3 x
PM commands: 72 x
Key commands: 167034 x
Supports commands: 152684 x
MyINFO commands: 163175 x
ValidateNick commands: 165614 x
GetINFO commands: 44897 x
Password commands: 2627 x
Version commands: 152545 x
UserIP commands: 9706 x
GetNickList commands: 152373 x
Search commands: 39654 x
SR commands: 222649 x
CTM commands: 245564 x
RevCTM commands: 157124 x
BotINFO commands: 4 x
------------------------------------------------------------
CPU usage (60 sec avg): 3.57%
CPU time: 0:24:06
Mem usage (Old style): 2570 kB
Mem usage (Peak): 12.75 MB (14.61 MB)
VM size (Peak): 16.59 MB (18.41 MB)
------------------------------------------------------------
SendRests (Peak): 6 (12)

BeeR

Hellu folks

can some1 tell me whats this is and whats happends if i change the value ??
MaxLogins=100
A cold BeeR is stunning !!

bastya_elvtars

QuoteOriginally posted by BeeR
Hellu folks

can some1 tell me whats this is and whats happends if i change the value ??
MaxLogins=100

Maybe it sets the number of maximum simultaneous logins. A geek can also tell how this is influenced by WinXPSP2.
Everything could have been anything else and it would have just as much meaning.

BeeR

QuoteOriginally posted by bastya_elvtars
QuoteOriginally posted by BeeR
Hellu folks

can some1 tell me whats this is and whats happends if i change the value ??
MaxLogins=100

Maybe it sets the number of maximum simultaneous logins. A geek can also tell how this is influenced by WinXPSP2.

and if i use win2k3 std edition ??
A cold BeeR is stunning !!

bluebear

QuoteOriginally posted by bastya_elvtars
QuoteOriginally posted by BeeR
Hellu folks

can some1 tell me whats this is and whats happends if i change the value ??
MaxLogins=100

Maybe it sets the number of maximum simultaneous logins. A geek can also tell how this is influenced by WinXPSP2.

The MaxLogins setting is the threshold for how many simultanoius clients that can be validated.

I belive this setting has nothing todo with Microsoft Windows XP SP2 nor socket features in Microsoft Windows 2003 Server. But it is true that the windows sockets, in Microsoft Windows XP SP2 changes (restricts) some things. But it is mostly on raw socket, and programs affected would probably be programs like port scanners and such. Anyhow you should not concern your self about this, unless your developing software, or is some kind of superuser.

Hope this answer was usefull :)
Sincerely,
bluebear
--
http://www.thewildplace.dk/ is is closed - Use the following mirrors instead
http://bluebear.psycho-chihuahua.net
http://pxextension.piratez.dk/
[Lua extensions - Chat stats - YnHub PMSpy - DC Source code - and more]

bastya_elvtars

I was just asking because handshakes are limited to 10 at a time, and once I was told anout that it can affect servers as well.
Everything could have been anything else and it would have just as much meaning.

bluebear

QuoteOriginally posted by bastya_elvtars
I was just asking because handshakes are limited to 10 at a time, and once I was told anout that it can affect servers as well.

Yes it can affect servers as well, but only a small amount of programs use raw sockets. If a program absolutely need usage of raw sockets, there is a workaround to allow it anyway. And the limit your talking about is only on incomplete outbound connections. When the limit is reached, all new outbound connections are put in a queue and will be resolved at a fixed rate.
Sincerely,
bluebear
--
http://www.thewildplace.dk/ is is closed - Use the following mirrors instead
http://bluebear.psycho-chihuahua.net
http://pxextension.piratez.dk/
[Lua extensions - Chat stats - YnHub PMSpy - DC Source code - and more]

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