function NewUserConnected(user)
local randomPhrase = random(14)
if randomPhrase == 1 then
SendToAll("<[BBB]Micke> Jag Beh?ver lite h?lp h?r tack...!")
elseif randomPhrase == 2 then
SendToAll("<(uK)TheBiggestTwat> Sorry?")
elseif randomPhrase == 3 then
SendToAll("<(uK)TheBiggestTwat> Speak english so i can understand!!!")
elseif randomPhrase == 4 then
SendToAll("<[SwE]G?ran_1912> Ah, Shat the fack upp m? daj..")
elseif randomPhrase == 5 then
SendToAll(" I don't understant, i get a erorr, \"No slots Available\"")
elseif randomPhrase == 6 then
SendToAll("<(uK)TheBiggestTwat> Please, speak english..")
elseif randomPhrase == 7 then
SendToAll("<[BBB]Micke> Kan man f? lite hj?lp?")
elseif randomPhrase == 8 then
SendToAll("<[BBB]Micke> I need some help")
elseif randomPhrase == 9 then
SendToAll("<(uK)TheBiggestTwat> Hey [BBB]Micke, Can i help you m8?")
elseif randomPhrase == 10 then
SendToAll(" Please help me....")
elseif randomPhrase == 11 then
SendToAll("<[SwE]G?ran_1912> Du kan inte h?lla flabben va? J?vla n?t")
elseif randomPhrase == 12 then
SendToAll(" Howdy ya'll")
elseif randomPhrase == 13 then
SendToAll("<[SwE]G?ran_1912> ?r h?r bara s?nna Caboysare h?r eller vad ?r det fr?gan om?")
elseif randomPhrase == 14 then
SendToAll(" Im gunna tell ya'll a story, Whein i wos a kid, i allwuzy played mah gewtahr")
end
end
I want to make a script for my dead main...
and therefor to get a good delay between each message im using it in NewUserConnected()
Problem is, This will look like sh*t..
i want it to send one, after one til the end, Then it's gonna end
If possible i would be very glad if you could explain how to do so.. :D
// Kepp
But you can use a timer....See the thing is because then you are using a timer is can repea itslef several timers..
function Main()
SetTimer(1*60000)
end
function OnTimer()
local randomPhrase = random(14)
if randomPhrase == 1 then
SendToAll("<[BBB]Micke> Jag Beh?ver lite h?lp h?r tack...!")
elseif randomPhrase == 2 then
SendToAll("<(uK)TheBiggestTwat> Sorry?")
elseif randomPhrase == 3 then
SendToAll("<(uK)TheBiggestTwat> Speak english so i can understand!!!")
elseif randomPhrase == 4 then
SendToAll("<[SwE]G?ran_1912> Ah, Shat the fack upp m? daj..")
elseif randomPhrase == 5 then
SendToAll(" I don't understant, i get a erorr, \"No slots Available\"")
elseif randomPhrase == 6 then
SendToAll("<(uK)TheBiggestTwat> Please, speak english..")
elseif randomPhrase == 7 then
SendToAll("<[BBB]Micke> Kan man f? lite hj?lp?")
elseif randomPhrase == 8 then
SendToAll("<[BBB]Micke> I need some help")
elseif randomPhrase == 9 then
SendToAll("<(uK)TheBiggestTwat> Hey [BBB]Micke, Can i help you m8?")
elseif randomPhrase == 10 then
SendToAll(" Please help me....")
elseif randomPhrase == 11 then
SendToAll("<[SwE]G?ran_1912> Du kan inte h?lla flabben va? J?vla n?t")
elseif randomPhrase == 12 then
SendToAll(" Howdy ya'll")
elseif randomPhrase == 13 then
SendToAll("<[SwE]G?ran_1912> ?r h?r bara s?nna Caboysare h?r eller vad ?r det fr?gan om?")
elseif randomPhrase == 14 then
SendToAll(" Im gunna tell ya'll a story, Whein i wos a kid, i allwuzy played mah gewtahr")
StopTimer()
end
end
function NewUserConnected()
StartTimer()
end
Now this is not it, this will rpeat itsel but will go thru msgs until it randomly hits the 14th msg then it will stop, so not you need to think of a way of making sure it does 1 msg after the other, give it a shot and i can help more *bissy* but can help as much as a can
*hint* Randomiser wont work for 1 msg after the other ;)
I like the idea bout the timer :)
only problem now, been trying now alot and can't figure it out, is to get it, one after one..
anyway,
NO hurry, i will try to figure out
Do i need to store them in a table, then if that message has been sent it won't send it again?
My brain is boiling..
i know randomizer won't work as you said...
what i've been looking for is something Like random()
exept that it will, like i said, go trough one after one.
without any results