was a bit quiet so here's a fresh treath with some new info and a request.
1st of all i would like some ppl 2 help finding bugs and most of all spelling errors.
for this last it's prob handy if english is your native language.
before it goes fully public i would like 2 have these spelling errors removed.
so if you wanne help post a reply and i'll pm you if you're selected.
not every1 likes this hiden way of development, but i like 2 see ppl use (nearly) bug free versions.
now the latest news.
cpu gone down 0-4% with 10% peak on odins hub with TD4.
and still more optimizing posible.
plop
<------- :)
<< well english my first native language, but i cant promise i cans peak it lol comprende? lol
hehehe ;)
yep sure gimme shout if you need the extra help ;)
I dun think I may might be able to speaken a rednecked version of the english language. After all I am from a place where my firstest vehicle I drive to school was a big green john deere tractor. ye-haw. ged-on-ovr-hemp!
had some busy day's here, but hope 2 have time 2 build a new release 2morrow.
have 2 add 1 more thing witch odin requested but that should be easy.
when it's fixed you'll get info how and where 2 find it.
for the ppl who don't know what artificial insanety is.
basicly a channelbot ultra light edition.
just before nathanos stopped working on channelbot and guibs took over i started 2 modify it 2 the needs of tga.
the base script is channelbot v0.9f.
reguarly i stop adding new things and focus on optimization.
whats left is a bot with lots of commands/checks but still fast/light.
a perfect tool 2 make your OP's lazy. lol
thx allready guy's.
plop
a. Where do I get to download it?
I'm already a lazy Op and enjoying Keiko/Gekko , plus a native speaker of English.
A request. I need guys to share their Download folders. This is against those who share boring movies but want the latest movies/pr0n :-)
b. I still dont understand how you compile. Using what tool? isnt there an uncompiled edition .. which I can hack around with?
QuoteOriginally posted by plop
had some busy day's here, but hope 2 have time 2 build a new release 2morrow.
have 2 add 1 more thing witch odin requested but that should be easy.
when it's fixed you'll get info how and where 2 find it.
for the ppl who don't know what artificial insanety is.
basicly a channelbot ultra light edition.
just before nathanos stopped working on channelbot and guibs took over i started 2 modify it 2 the needs of tga.
the base script is channelbot v0.9f.
reguarly i stop adding new things and focus on optimization.
whats left is a bot with lots of commands/checks but still fast/light.
a perfect tool 2 make your OP's lazy. lol
thx allready guy's.
plop
Regards
D.
India
lol, you might have notiched that i never hurry.
i found a bug in testdrive on a new autokick of bad clients and have 2 add some more things.
odin pointed these 2 me and they are needed.
+ 1 new part has 2 be made autoconfig as it's not easy 2 do now.
patience is the name of the game.
plop
Sound nice and funny =]
When is it planned to be finished??
QuoteOriginally posted by Snoris
Sound nice and funny =]
When is it planned to be finished??
totaly finished never. lol
there whill always be things 2 add/change.
can't say it for sure but maby the 1st ppl whill get a version 2 test this weekend.
but again nothing is for sure.
automating some more things @ the moment so the hub owners become lazyer 2. lol
and some extra things needed on the reg user cleaner.
ow yea added some more hidden fun things, won't tell what that is.
1 day it'll be released.
plop
Till the middle of next week i will be almost free if you wanna count me in :)
QuoteOriginally posted by [ES]latinmusic
Till the middle of next week i will be almost free if you wanna count me in :)
ofcourse your in, you my most trusty user of my hub. lol
plop
ey plop!
i'm patiently waiting for your masterpiece man!
i'm sure it will be a stunning success, and the vikings will love it ;)
as you said, we're spoiled with our own scripter ;)
i'd love to use your script in my new hub! you have to drop by sometime
:D
cya in the Vikings mate :))
1st pre public version is passed 2 all the users above who asked for it.
lets hope there are not 2 much spelling errors in it so it can go fully public soon.
surtur: i'm sure the vikings from your hub whill love it except if there fake vikings. lol
the vikings in odin's vikings hub allready love it as you know.
plop
Hi,
Now that the link plop gave me works, I will ask if I can become a bete tester for A.I.
I will also work on the html live webstats part in return.
Thanks
Woosh
landofkaraoke.ath.cx
!me Looks arround and trying to find somewhere to Signup for beta testing !
!me I am in too :P
QuoteOriginally posted by Intel
!me Looks arround and trying to find somewhere to Signup for beta testing !
!me I am in too :P
you found it.
plop
yep, what should i do now, wait till some contacts me ?
-------------------
edited version :
........................
Thanks plop :)
what does this mean
Syntax error: assertion failed! file error
stack traceback:
1: function `assert' [C]
2: main of (none)
QuoteOriginally posted by Intel
what does this mean
Syntax error: assertion failed! file error
stack traceback:
1: function `assert' [C]
2: main of (none)
means you didn't unpack everything from the rar.
beside the empty folders, there is also 1 folder names insanety.
that last folder holds the config file witch can't be found now.
plop
Thanks, Got it,
I have another question, In one Hub, I found the Unreleased PtotaX...and downloaded it, Am I allowed to use it ?
Its sad some people shares it as its ment to be to only a few..i understand that thought...but now where i have downloaded it, am i allowed to use it to check how it works ?
It's not allowed to have unreleased ptokax version in the share. Unreleased beta PX is only for using by beta testers
DJ Bert
ya i know that, but some already did, so i just downloaded of curious....now my question is another range than wether i can download it....
downloading is one thing, Using is another..
just like having a gun..is one thing, using is another...
Am I allowed to use it, thats the simple question...
u wont get some help if u use PX betas without being a betatester....
do it like we also do.... WAIT untill 0.330 is released
okay, sure, i wait...and cant wait it the full release comes out..looks so nice :) specially The SCripts editor :))
Its kewl
anything gnu on this bot?
cheers
QuoteOriginally posted by yepyepyep4711
anything gnu on this bot?
cheers
many scrips i post here are stripped from a.i., but a.i. itself isn't gone be released uncompiled.
plop
Hi there:
I've searched Plop's section for lua scripts (http://www.plop.nl/Plop.php) and didn't found any A.I.lua.
So , after reading this thread i realise it's not public yet. :(
Can i request to try A.I. also ? (please)
(multihub@netcabo.pt - my email)
btw: plop you're website was made using:
"the php scripts for 95% of the pages of this site were created by the use of a LUA script!" ???
Excelent stuff !!!! You amaze me all the time :D
QuoteOriginally posted by [PT]CableGuy
Hi there:
I've searched Plop's section for lua scripts (http://www.plop.nl/Plop.php) and didn't found any A.I.lua.
So , after reading this thread i realise it's not public yet. :(
Can i request to try A.I. also ? (please)
(multihub@netcabo.pt - my email)
btw: plop you're website was made using:
"the php scripts for 95% of the pages of this site were created by the use of a LUA script!" ???
Excelent stuff !!!! You amaze me all the time :D
the release of a.i. is getting close now, but i want it 2 be bug free.
i had some ppl try it but a couple of them ended up with an empty hub, this i wanne avoid (wrong settings in the config file).
odin is writing a manual and i have fixed nearly everything which could cause the empty hub's.
it's a mean little bugger that a.i..
if my hoster from the website would be supporting LUA on apache the full site would have been in LHTML.
but sadly thats not true, so after making 1-2 pages i got a bit anoyed and made a script 2 generate the php files.
works really simple, grabs a directory listing and makes all the links 2 the files.
for updating the site i only need 2 execute the script again. lol
nice and lazy.
plop
QuoteOriginally posted by plop
the release of a.i. is getting close now, but i want it 2 be bug free.
Wee, no errors since last update :) "e" is it?
I'd like to argue about your "bug free" demand before public release. I a world where all hubsoft and all clients are still in beta stage, will there ever ba a "bug free" script?
Besides, we love bugs ;) they give us something to talk about, and the challenge of solving the problem.
Give the A.I. power to the people :D
About empty hubs, Hubowners that collects fakers and cheeters in their hub, will end up with empty hub if they run A.I. Don't worry, those users are waisted bandwidht
-- v0.9fU.g fixed forgot sending of the urls 2 dc++/dcgui on a unknown tag.
-- v0.9fU.f fixed bug on away filter from the vipchat
bastya found a more nasty bug.
the loading of the script fails if 56k6 modems are enabled.
should be fixed 2night.
i'm really hoping 2 release it before sunday.
power 2 the ppl and blue asses 2 the bad sharerers. lol
plop
can requests be made here?
if so please add a function that users can only connect when they filled the email field in dc++...
bastya_elvtars
if so please add a function that users can only connect when they filled the email field in dc++...
i dont think this is of any use as the hub and hubsoftware dont respond to anything you put in there.
so if you made a script demanding users to fill anything in that field it could be to put there fuck@you.com or something like that.
and then a malicisous user could enter amyway.
QuoteOriginally posted by bastya_elvtars
can requests be made here?
if so please add a function that users can only connect when they filled the email field in dc++...
you can but like trucker stated, it won't work you like would like.
there is no way 2 check if they fill in there real email addy.
plop
You are right, boys...
Now, only 1 question: is it released? And if so, are there new things or bugfixes?
QuoteOriginally posted by bastya_elvtars
You are right, boys...
Now, only 1 question: is it released? And if so, are there new things or bugfixes?
odin found some errors on his console, just no idea from which script it came.
my guess was the public kick battle, if this gets confirmed it's gone be released.
he now removed the buggy part from the pubic kick, so i should know the answer soon.
i'm currently not adding new things just doing bug fixes.
plop
Well, no messages that i have not enuf share or slots or im on too many hubs... just disonnect message... did i do something wrong? ?(
QuoteOriginally posted by bastya_elvtars
Well, no messages that i have not enuf share or slots or im on too many hubs... just disonnect message... did i do something wrong? ?(
ptokax somethimes disconnects 2 fast, but seems 2 be related 2 the type of client being used.
plop
When i try to get in with too low limit, too low no. of slots, too low share or too many hubs, i simply get a disconnected message... and dont get that: "You have too many slots blah blah" - and i think this is not that good - however i disabled the fuction in a.i. that it should post the results of the slotcheck, hubcheck, dcppcheck etc.
Tried with BCDC and strongDC - same result...
this is what plain dc++ shows.
[02:15] <-Bure-> Hello [TGA-OP]plop. your are signing in classified as superoperator, with a DSL connection!
[02:15] The minimum share for your class is set to: 0 Gb.
[02:15] You are currently sharing 199.46 Gb.
[02:15] The minimum number of open slots required for your class is set to: 1
[02:15] The maximum number of open slots required for your class is set to: 25
[02:15] You currently have 50 open slot(s).
[02:15] You do not meet the slot maximum
[02:15] You are being redirected ...
[02:15] *** Disconnected
but modded dc++ clients seem 2 disconnect before the msg is shown in the chat.
now it's the question, is ptokax 2 fast or do the clients disconnect 2 fast.??
plop
QuoteOriginally posted by bastya_elvtars
When i try to get in with too low limit, too low no. of slots, too low share or too many hubs, i simply get a disconnected message... and dont get that: "You have too many slots blah blah" - and i think this is not that good - however i disabled the fuction in a.i. that it should post the results of the slotcheck, hubcheck, dcppcheck etc.
Tried with BCDC and strongDC - same result...
Do you use testdrive or the 0.330 beta?
If beta all non DC++ clients are disconnected too fast. My solution was to use the buildt in bots for share, slot and hub limits.
No syntax errors in script file deflood3.0.lua
No syntax errors in script file insanety_TD_v0.9f-U.g_comp.lua
No syntax errors in script file kickbattle.lua
:D
[16:44] ------------------------------------------------------------
[16:44] Current stats:
[16:44] ------------------------------------------------------------
[16:44] Version: PtokaX DC Hub 0.3.3.0 build 15.18 [debug]
[16:44] Uptime: 1 days, 20 hours, 58 minutes
[16:44] Users (Max/Peak/Logged) : 1000 / 726 / 625
[16:44] Unknown commands: 21 x
[16:44] PM commands: 3070 x
[16:44] Key commands: 1040809 x
[16:44] MyINFO commands: 1099251 x
[16:44] ValidateNick commands: 1040799 x
[16:44] GetINFO commands: 3561198 x
[16:44] Password commands: 492 x
[16:44] Version commands: 1034980 x
[16:44] UserIP commands: 6961 x
[16:44] GetNickList commands: 1033620 x
[16:44] Search commands: 156660 x
[16:44] SR commands: 1325202 x
[16:44] CTM commands: 1559121 x
[16:44] RevCTM commands: 1030077 x
[16:44] ------------------------------------------------------------
[16:44] CPU usage (60 seconds average): 22.0%
[16:44] MEM usage: 0 kB
[16:44] ------------------------------------------------------------
[16:44] Listing end.
Machine spec: win2k3server @ XP2500 barton
QuoteDo you use testdrive or the 0.330 beta?
If beta all non DC++ clients are disconnected too fast. My solution was to use the buildt in bots for share, slot and hub limits.
Im using 15.18 and slots etc. have been set through a. i.
OK so U are useing the beta. To give those users a message:
Set the inbuildt share,max hubs, hub/slot ratio the same as the settings in A.I.
found a nasty bug again, it's still imposible 2 run a.i. on testdrive.
[14:49] + New user connected
[14:49] 127.0.0.1:2632 > $Key SU0 capW?????CB???G???u????Cf/%DCN036%/Tt"??3|
[14:49] 127.0.0.1:2632 > $ValidateNick plop|
[14:49] - User disconnected:
[14:49] x User removed:
and without scripts.
[14:50] + New user connected
[14:50] 127.0.0.1:2635 > $Key ?3?Puc4#??"/%DCN096%/?@aP/%DCN096%/?R/%DCN000%/??cW?U§??6?/%DCN036%/aQ?|
[14:50] 127.0.0.1:2635 > $ValidateNick plop|
[14:50] 127.0.0.1:2635 > $Version 1,0091|
[14:50] 127.0.0.1:2635 > $GetNickList|
[14:50] 127.0.0.1:2635 > $MyINFO $ALL plop some text<++ V:0.401,M:A,H:2/0/2,S:2>$ $DSL$halllllllllllo$213615596470$|
as you can see it disconnects before recieving the info string.
i could do a nasty hack 2 bypase this but i rather find a real solution.
plop
How long wil it b until Ai is realeased? i wonna be the first to try it. :D
QuoteOriginally posted by Sudds
How long wil it b until Ai is realeased? i wonna be the first to try it. :D
if only i knew.
when i think it's ready thats all i can say.
plop
Cool take ya time i think a bug free script wil be good. lol. Hope u finish it soon. Also im up for beta testing if u want any help.Cheers and keep up the good work.
Sudds
plop, count me in as a betatester of A.I. :P
i'll remember you guy's but i'm never hurrying as you might have notiched.
plop
Its cool its not good 2 rush. thats how things go wrong .... rushing lol.
take ur time wel all apreciate it wen u have done.
Sudds
If thats ok i'd also like to beta test it.
These are my hub stats:
Max users 1950 on AMD Athlon XP 3000+ 1GB DDR PC3200 on winXP Pro SP1 dedicated server.
Thx