Rincewind's Hangman v2.0.0 Lua 5.1 API2 Edition
 

Rincewind's Hangman v2.0.0 Lua 5.1 API2 Edition

Started by Rincewind, 27 March, 2008, 19:43:01

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Rincewind

Here for download is Rincewind's Hangman v2.0.0 Lua 5.1 API2 Edition cut from Rincewind's Grimoire v5.0.0 Lua 5.1 API2 Edition

CHANGES
----------------------
• near total rewrite of script and GUI
• added option to play Hangman in PM

RPGamer

Hi, new member here.
Just started maintaining a hub few days back and wanted some fun game scripts to keep the hub active. The download link seems to be invalid now, so is there any alternate?
Also, are the forums not active anymore? It's sad to see inactivity of forums  :ermm:

the-master

This forum isn't inactive, only some scripters are  :)
keep on sharing :)

RPGamer

@the-master
I've browsed through the forums, but it seems like it was most active back in '06 and '07.
Rincewind's scripts were a gem, from what I saw about his contribution to the forum. However I can't even access one of them since the linked sites for his script downloads are gone.
Wanted his anagrams script (Lua 5.1) so I could learn and then modify it to make it a hangman script, even guess animal or national capitals.
So is there any source remaining for his script?
TIA

the-master

You'll stumble into a few problems, First, it's compiled, so not readable without decompiling.
second, all I could find was old API, won't work on new API unless translated :(
check http://script-bot.dcstuff.nl/index.php?dir=PtokaX/ for more scripts.
keep on sharing :)

the-master

keep on sharing :)

the-master

Seems your very lucky, found this original (I think) not compiled in rince's grimoire script  :D
keep on sharing :)

RPGamer

@the-master
How'd you find it? :O
I took 3+ hours trying to find good scripts, essential for running hub. Had !regme and !tophubbers, thanks to the 1st link.
Dayum, now I can implement guess country and animal, with hangman itself! Maybe I'll include movies too! :D
Are there any tutorials available to make 5.x scripts from scratch for Ptokax? Will help speed up the learning process.
:up:

PS: Is there a common site where I can upload my scripts in future, or is this the only forum where people post scripts?

the-master

I was lucky to find a user with a copy 8) some of us got several scripts in share to.
This site and some russian site are the most common sites for help, uploads etc.
For help we got the lua site, http://www.lua.org/manual/5.3/ , and scripting files comming with dl PtokaX.
Atm we got 2 hubs running for help, the old admin hub is still online and the new hub to (adresses on this forum  ;) )
keep on sharing :)

RPGamer

#9
@the-master
About the scripts sent earlier:
The hangman game has a nice documentation about how to start the script, and what all necessities are required.
However, the anagrams script doesn't have the documentation. I started the script, but it looks like I need something more and possibly need to edit the script. Is there a version with full documentation?
EDIT: It looks like Anagrams is integrated with Grimoire, which I don't have.
Are there any video/text tutorials for scripts?

the-master

Like I said, Grimoire is compiled, the lua I posted was a copy before compiling done.
The Grimoire I got won't work on latest hubsofts. :(
More info about lua on: http://lua-users.org/wiki/SampleCode
keep on sharing :)

PPK

Quote from: RPGamer on 19 September, 2015, 14:24:32
Are there any video/text tutorials for scripts?
For scripting is used programming language Lua.
You can try to learn it fast way with Learn Lua in 15 Minutes or slower way with Lua Tutorial ;) Missing things can be found in Lua manual and things specific for PtokaX Lua api can be found in PtokaX wiki  :)
"Most of you are familiar with the virtues of a programmer. There are three, of course: laziness, impatience, and hubris." - Larry Wall

RPGamer

Thanks for the heads up @PPK and @the-master    :up:
I've created a new forum topic (Script Requests-Hub Sharer Graph). Don't give any code, just help me guide in the right direction whenever I post a section of the code. As in if that's the right logic, or if there is an efficient method, things like that.

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